naval_unit_type = 1
allowed_brigades = naval_anti_air_l
allowed_brigades = naval_radar_l
allowed_brigades = naval_fire_controll_l
allowed_brigades = naval_improved_hull_l
allowed_brigades = naval_torpedoes_l
allowed_brigades = naval_spotter_l
allowed_brigades = naval_sa_l
allowed_brigades = b_u2
allowed_brigades = b_u6

# 0 - Great War
model = {
	cost						= 5
	buildtime 					= 390
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 15
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 12
	airdefence					= 1
	seaattack					= 11
	convoyattack					= 9
	subattack					= 0
	airattack					= 0
	shorebombardment				= 6
	transportcapability				= 0
	
	range						= 2500
	supplyconsumption				= 0.7
	fuelconsumption					= 0.9
	distance					= 0.32
}
# 1 - Early
model = {
	cost						= 6
	buildtime 					= 460
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 20
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 14
	airdefence					= 1
	seaattack					= 13
	convoyattack					= 11
	subattack					= 0
	airattack					= 0
	shorebombardment				= 8
	transportcapability				= 0
	
	range						= 2800
	supplyconsumption				= 0.7
	fuelconsumption					= 0.9
	distance					= 0.34
}
# 2 - Basic
model = {
	cost						= 7
	buildtime 					= 460
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 20
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 16
	airdefence					= 3
	seaattack					= 15
	convoyattack					= 13
	subattack					= 0
	airattack					= 0
	shorebombardment				= 10
	transportcapability				= 0
	
	range						= 3000
	supplyconsumption				= 0.8
	fuelconsumption					= 0.9
	distance					= 0.34
}
# 3 - Improved
model = {
	cost						= 8
	buildtime 					= 510
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 25
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 19
	airdefence					= 4
	seaattack					= 17
	convoyattack					= 15
	subattack					= 0
	airattack					= 0
	shorebombardment				= 10
	transportcapability				= 0
	
	range						= 3500
	supplyconsumption				= 0.8
	fuelconsumption					= 0.9
	distance					= 0.36
}
# 4 - Advanced
model = {
	cost						= 9
	buildtime 					= 565
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 27
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 23
	airdefence					= 7
	seaattack					= 17
	convoyattack					= 16
	subattack					= 0
	airattack					= 0
	shorebombardment				= 10
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 0.9
	fuelconsumption					= 0.9
	distance					= 0.38
}
# 5 - Semi-Modern
model = {
	cost						= 9.5
	buildtime 					= 575
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 28
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 25
	airdefence					= 8
	seaattack					= 18
	convoyattack					= 17
	subattack					= 0
	airattack					= 0
	shorebombardment				= 11
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 1
	fuelconsumption					= 0.9
	distance					= 0.38
}
# 6 - Super Heavy
model = {
	cost						= 11.5
	buildtime 					= 520
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 24
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 95
	seadefence					= 28
	airdefence					= 6
	seaattack					= 22
	convoyattack					= 20
	subattack					= 0
	airattack					= 0
	shorebombardment				= 12
	transportcapability				= 0
	
	range						= 3500
	supplyconsumption				= 1
	fuelconsumption					= 1.2
	distance					= 0.38
}
# 7 - Adv Super Heavy
model = {
	cost						= 12
	buildtime 					= 605
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 24
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 95
	seadefence					= 33
	airdefence					= 6
	seaattack					= 30
	convoyattack					= 29
	subattack					= 0
	airattack					= 0
	shorebombardment				= 15
	transportcapability				= 0
	
	range						= 4500
	supplyconsumption				= 1.2
	fuelconsumption					= 1.4
	distance					= 0.40
}
# 8 - Modern
model = {
	cost						= 11
	buildtime 					= 570
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 27
	airdefence					= 9
	seaattack					= 20
	convoyattack					= 19
	subattack					= 0
	airattack					= 0
	shorebombardment				= 11
	transportcapability				= 0
	
	range						= 4500
	supplyconsumption				= 1
	fuelconsumption					= 0.9
	distance					= 0.38
}
# 9 - Nuclear
model = {
	cost						= 7
	buildtime 					= 840
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 90
	seadefence					= 27
	airdefence					= 9
	seaattack					= 20
	convoyattack					= 19
	subattack					= 0
	airattack					= 0
	shorebombardment				= 11
	transportcapability				= 0
	
	range						= 8000
	supplyconsumption				= 2.5
	fuelconsumption					= 0
	distance					= 0.38
}