naval_unit_type = 1
allowed_brigades = naval_anti_air_l
allowed_brigades = naval_radar_l
allowed_brigades = naval_fire_controll_l
# allowed_brigades = naval_improved_hull_l
# allowed_brigades = naval_torpedoes_l
allowed_brigades = naval_spotter_l
allowed_brigades = naval_sa_l
allowed_brigades = b_u2
allowed_brigades = b_u6

# 0 - Great War
model = {
	cost						= 2.5
	buildtime 					= 280
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 20
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 5
	airdefence					= 1
	seaattack					= 6
	convoyattack					= 3
	subattack					= 0
	airattack					= 0
	shorebombardment				= 3
	transportcapability				= 0
	
	range						= 2500
	supplyconsumption				= 0.4
	fuelconsumption					= 0.5
	distance					= 0.24
}
# 1 - Early
model = {
	cost						= 2.5
	buildtime 					= 290
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 23
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 5
	airdefence					= 1
	seaattack					= 6
	convoyattack					= 4
	subattack					= 0
	airattack					= 0
	shorebombardment				= 3
	transportcapability				= 0
	
	range						= 2500
	supplyconsumption				= 0.5
	fuelconsumption					= 0.5
	distance					= 0.26
}
# 2 - Basic
model = {
	cost						= 3.5
	buildtime 					= 320
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 25
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 6
	airdefence					= 2
	seaattack					= 8
	convoyattack					= 6
	subattack					= 0
	airattack					= 0
	shorebombardment				= 4
	transportcapability				= 0
	
	range						= 3000
	supplyconsumption				= 0.5
	fuelconsumption					= 0.5
	distance					= 0.28
}
# 3 - Improved
model = {
	cost						= 4
	buildtime 					= 320
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 28
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 7
	airdefence					= 2
	seaattack					= 8
	convoyattack					= 6
	subattack					= 0
	airattack					= 0
	shorebombardment				= 4
	transportcapability				= 0
	
	range						= 3500
	supplyconsumption				= 0.6
	fuelconsumption					= 0.6
	distance					= 0.29
}
# 4 - Advanced
model = {
	cost						= 5.5
	buildtime 					= 320
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 8
	airdefence					= 4
	seaattack					= 9
	convoyattack					= 7
	subattack					= 0
	airattack					= 0
	shorebombardment				= 5
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 0.6
	fuelconsumption					= 0.6
	distance					= 0.30
}
# 5 - Semi-Modern
model = {
	cost						= 5.5
	buildtime 					= 320
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1.25
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 9
	airdefence					= 4
	seaattack					= 9
	convoyattack					= 7
	subattack					= 0
	airattack					= 0
	shorebombardment				= 5
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 0.7
	fuelconsumption					= 0.6
	distance					= 0.32
}
# 6 - Modern
model = {
	cost						= 6
	buildtime 					= 320
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 10
	airdefence					= 6
	seaattack					= 10
	convoyattack					= 8
	subattack					= 0
	airattack					= 0
	shorebombardment				= 6
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 0.7
	fuelconsumption					= 0.6
	distance					= 0.32
}
# 7 - Nuclear
model = {
	cost						= 4
	buildtime 					= 450
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 70
	seadefence					= 10
	airdefence					= 6
	seaattack					= 10
	convoyattack					= 8
	subattack					= 0
	airattack					= 0
	shorebombardment				= 6
	transportcapability				= 0
	
	range						= 8000
	supplyconsumption				= 1.6
	fuelconsumption					= 0
	distance					= 0.32
}