naval_unit_type = 1
allowed_brigades = naval_anti_air_l
allowed_brigades = naval_radar_l
allowed_brigades = naval_fire_controll_l
# allowed_brigades = naval_improved_hull_l
# allowed_brigades = naval_torpedoes_l
allowed_brigades = naval_spotter_l
allowed_brigades = naval_sa_l
allowed_brigades = b_u2
allowed_brigades = b_u6


# 0 - Great War
model = {
	cost						= 4
	buildtime 					= 350
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 18
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 8
	airdefence					= 1
	seaattack					= 9
	convoyattack					= 7
	subattack					= 0
	airattack					= 0
	shorebombardment				= 4
	transportcapability				= 0
	
	
	range						= 2500
	supplyconsumption				= 0.4
	fuelconsumption					= 0.8
	distance					= 0.3
}
# 1 - Early
model = {
	cost						= 5
	buildtime 					= 355
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 21
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 9
	airdefence					= 2
	seaattack					= 11
	convoyattack					= 9
	subattack					= 0
	airattack					= 0
	shorebombardment				= 5
	transportcapability				= 0
	
	range						= 2700
	supplyconsumption				= 0.5
	fuelconsumption					= 0.8
	distance					= 0.31
}
# 2 - Basic
model = {
	cost						= 5.5
	buildtime 					= 380
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 23
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 10
	airdefence					= 3
	seaattack					= 12
	convoyattack					= 10
	subattack					= 0
	airattack					= 0
	shorebombardment				= 6
	transportcapability				= 0
	
	range						= 3000
	supplyconsumption				= 0.5
	fuelconsumption					= 0.8
	distance					= 0.32
}
# 3 - Improved
model = {
	cost						= 6
	buildtime 					= 440
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 1
	maxspeed					= 26
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 12
	airdefence					= 3
	seaattack					= 12
	convoyattack					= 10
	subattack					= 0
	airattack					= 0
	shorebombardment				= 7
	transportcapability				= 0
	
	range						= 3500
	supplyconsumption				= 0.6
	fuelconsumption					= 0.8
	distance					= 0.34
}
# 4 - Advanced
model = {
	cost						= 7
	buildtime 					= 450
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 28
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 15
	airdefence					= 5
	seaattack					= 12
	convoyattack					= 10
	subattack					= 0
	airattack					= 0
	shorebombardment				= 7
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 0.7
	fuelconsumption					= 0.8
	distance					= 0.36
}
# 5 - Semi-Modern
model = {
	cost						= 8
	buildtime 					= 450
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 17
	airdefence					= 5
	seaattack					= 13
	convoyattack					= 11
	subattack					= 0
	airattack					= 0
	shorebombardment				= 8
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 0.8
	fuelconsumption					= 0.8
	distance					= 0.36
}
# 6 - Modern
model = {
	cost						= 8.5
	buildtime 					= 480
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 19
	airdefence					= 6
	seaattack					= 15
	convoyattack					= 13
	subattack					= 0
	airattack					= 0
	shorebombardment				= 8
	transportcapability				= 0
	
	range						= 4000
	supplyconsumption				= 0.8
	fuelconsumption					= 0.8
	distance					= 0.36
}
# 7 - Nuclear
model = {
	cost						= 5
	buildtime 					= 775
	defaultorganisation 				= 30
	morale						= 30
	manpower					= 2
	maxspeed					= 30
	surfacedetectioncapability			= 1
	airdetectioncapability				= 1
	subdetectioncapability				= 1
	visibility					= 80
	seadefence					= 19
	airdefence					= 6
	seaattack					= 15
	convoyattack					= 13
	subattack					= 0
	airattack					= 0
	shorebombardment				= 8
	transportcapability				= 0
	
	range						= 8000
	supplyconsumption				= 2.0
	fuelconsumption					= 0
	distance					= 0.36
}