land_unit_type = 1
# 0 - Basic Heavy Tank
model = {
	cost 				= 8
	buildtime	 		= 80
	manpower 			= 2
	maxspeed 			= -1
	defensiveness 		= 2
	toughness 			= 2
	softness			= -20
	hardattack			= 2
	softattack			= 2
	supplyconsumption 	= 0.28
	fuelconsumption		= 1
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
# 1 - Improved Heavy Tank
model = {
	cost 				= 9
	buildtime	 		= 80
	manpower 			= 2
	defensiveness 		= 4
	toughness 			= 4
	maxspeed 			= -1
	softness			= -24
	hardattack			= 4
	softattack			= 4
	supplyconsumption 	= 0.32
	fuelconsumption		= 1.2
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
# 2 - Advanced Heavy Tank
model = {
	cost 				= 9
	buildtime	 		= 80
	manpower 			= 2
	defensiveness 		= 6
	toughness 			= 6
	maxspeed 			= -2
	softness			= -30
	hardattack			= 6
	softattack			= 5
	supplyconsumption 	= 0.4
	fuelconsumption		= 1.4
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
# 3 - Main battle Tank
model = {
	cost 				= 10
	buildtime	 		= 80
	manpower 			= 2
	defensiveness 		= 7
	toughness 			= 7
	maxspeed 			= 0
	softness			= -30
	hardattack			= 7
	softattack			= 6
	supplyconsumption 	= 0.4
	fuelconsumption		= 1.4
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}
# 4 - Future Main battle Tank
model = {
	cost 				= 11
	buildtime	 		= 80
	manpower 			= 2
	defensiveness 		= 8
	toughness 			= 8
	maxspeed 			= 0
	softness			= -30
	hardattack			= 8
	softattack			= 7
	supplyconsumption 	= 0.4
	fuelconsumption		= 1.4
	upgrade_time_factor = 0.5
	upgrade_cost_factor = 1.0
}